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Guide to Robotics

Greetings, aspiring roboticist! This guide has everything you need to know about robotics from the bulkiest of exosuits to dainty little cyborgs — including their creation and servicing. Let's start from the top.

Your Laboratory

Well, it isn't your laboratory. geminus_laboratories is property of the city (despite what the research_director will tell you) and ultimately owned by NanoTrasen, but you should get to know it regardless. In this room you'll find almost all the necessary gizmos needed to be a successful roboticist, and the rest can be found next door in Research and Development. A quick glance around indicates that you have been provided with an abundance of tools, mechanical and electrical alike, including a Robotech Deluxe which boasts valuable equipment such as flashes or power cells. You'll see why these are so important later on.

Fabricators

These are the main machines used in robotics, with them you can create various exosuit and cyborg parts and their upgrade modules. Remember to sync these with the R&D servers frequently for new equipment designs and increased production speeds.

If one (or more) of the Exosuit Fabricators gets stuck at updating from R&D servers, use a screwdriver and crowbar. Remove any metal/glass sheets and then put all the components back into the machine frame, use a screwdriver at the end to reassemble the Exosuit Fabricator.

Cyborgs

Cyborg Frames

Total Part Cost: 100000 Metal

Requires
1 x each Cyborg part (made with the Exosuit Fabricator)
2 x [flash]
1 x [cable coil]
1 x [power cell]
1 x [mmi] → [brain] OR [positronic brain]

The industrial robot shell, often anachronistically referred to as a 'cyborg' is the Roboticist's primary creation. They are tasked with helping the station's inhabitants in their daily life, though whether they are slaved to an artificial intelligence is dependent entirely on whether they are a humanoid brain in an MMI, Positronic Brain, or a simple Drone.

Assuming you already have the necessary components:

  1. Power Cell Insert a charged power cell into the cyborg's chest
  2. Cable Coil Insert a coil of wire into the cyborg's chest
  3. Flash Insert two flashes in the cyborg's head (one for each eye socket)
  4. For final assembly, take each component and apply it to the cyborg endoskeleton
  5. Multitool Multitools can be used to give cyborgs names. Simply apply the multitool before the brain is installed.
  6. Brain Posibrain Once it's complete, it's time for the brain.
  7. MMI Now put the brain into your MMI, and then the MMI into the cyborg shell, or the Posibrain directly into the shell. Congratulations, your cyborg is complete. Put the brainless corpse into a body bag and deliver it to the hospital's morgue.

Maintenance

Dented cyborgs can be repaired with a welding tool. Heat damage to cyborgs (from fires or lasers) can be repaired by using a screwdriver to open the cyborg's wiring panel (concealed inside the power cell cavity) and then re-wiring the damaged circuits. Engineering cyborgs can repair dents on themselves and on their fellow cyborgs. They cannot repair burn damage though, since they cannot remove power cells to reach the wiring.

In the beginning of a maintenance process, you need to open the Cyborg's maintenance cover. To open it:

  1. Id regular.png Use your ID Card to unlock the Cyborg.
  2. Crowbar.png Use a Crowbar to open the cover.

After the maintenance process use the same tools in reverse order so the Cyborg doesn't run around with its cover open, like so:

  1. Crowbar.png Use a Crowbar to close the cover.
  2. Id regular.png Use your ID Card to lock the Cyborg.

Cyborg Batteries

You will often see at least one Cyborg come to your assembly line to ask for an upgrade.

  1. Unlock and open the Cyborg's cover.
  2. Hud-hands.gif With an Empty Hand, remove the old battery.
  3. Power cell.png Insert a New Battery.
  4. Close the cover and lock the Cyborg.

Reviving Cyborgs

A cyborg that has failed but not been turned into scrap can be repaired back to working order.

  1. Create an Emergency Restart Module at the Exosuit Fabricator (under Cyborg Upgrade Modules).
  2. Repair the Cyborg with a welder and/or replace wires.
  3. Unlock and open the Cyborg's cover.
  4. Circuitboard.png Insert the Emergency Restart Module.
  5. Close the cover and lock the Cyborg.

Upgrading Cyborgs

  1. Unlock and open the Cyborg's cover.
  2. Circuitboard.png Insert the Upgrade Module (or emag to subvert).
  3. Close the cover and lock the Cyborg.

Deconstructing Cyborgs

Cyborgs can be deconstructed to remove their MMI/Posibrain and get their parts back.

  1. Unlock and open the Cyborg's cover.
  2. Hud-hands.gif Use an Empty Hand to remove battery.
  3. Screwdriver.png Screwdriver to open wiring.
  4. Wirecutters.png Cut every wire until the lockdown light turns on.
  5. Wrench.png Wrench to disassemble.

(Alternatively, for steps 4 and 5, you can use a Robotics console)

Removing Brains

  1. MMI.pngHave a MMI/Posibrain in hand.
  2. Swipe Robotics ID card.
  3. Click to remove the brain.

Bots

Medibot

Heals anyone nearby. Can be equipped with a beaker to stick people with instead of the default medicine, and when emagged it will inject people with toxins, repeatedly.

To manufacture:

Requires
1 x Cyborg right arm.png Borg arm (left or right)
1 x Med-kit (EMPTY)
1 x Health Analyzer
1 x Proximity Sensor
  1. Attach the borg arm (left or right, doesn't matter) to an empty med-kit.
  2. You can pick the assembly up in your hand at this point and name it something clever by holding your pen in the other hand and clicking on it, if you wish.
  3. Add a health analyzer.
  4. Insert the proximity sensor and your Medibot is ready!

Cleanbot

Cleanbots are great, as they serve the exact same purpose as the janitor — without pay! What makes it even better is that it uses space cleaner to mop, so no slipping.

To manufacture:

Requires
1 x Bucket
1 x Proximity Sensor
1 x Cyborg left arm.pngBorg arm
  1. Grab a bucket from the janitor or fabricate one from the autolathe and insert the proximity sensor to it
  2. Use a pen to name it if you wish.
  3. Attach a borg arm and your Cleanbot is ready! Beep boop!

Floorbot

Floorbots are nice to have around when some asshole starts crowbarring up floor tiles or when traitors bomb the bar. They zoom around and repair busted floor tiles. Honestly, they're niche to the point of uselessness. A mediocre pet.

To manufacture:

Requires
1 x Mechanical Toolbox
10 x Floor Tile
1 x Proximity Sensor
1 x Cyborg left arm.png Borg Arm (left or right)
  1. Attach a Floor tile to the Mechanical Toolbox.
  2. Add the Proximity Sensor.
  3. Insert a Borg Arm and your Floorbot is ready!

Farmbot

A farmbot is a useful tool for growing plants. It takes care of most of the basic parts of gardening, such as nutrients and watering, automatically. Position it somewhere with access to a sink for maximum effiency.

To manufacture:

Requires
1 x Water Tank
1 x Cyborg left arm.png Borg Arm (left or right)
1 x Plant Analyzer
1 x Bucket
1 x Mini-Hoe
1 x Proximity Sensor
  1. Attach a Borg Arm to a Water Tank.
  2. Attach a Plant Analyzer.
  3. Attach a Bucket.
  4. (Optional) Name the bot with a pen.
  5. Attach a Mini-Hoe.
  6. Attach a Proximity Sensor.

Securitron

Basically, Officer Beepsky without the personality. You usually won't need to build any of these.

To manufacture:

Requires
1 x Remote Signaling Device
1 x Helmet
1 x Welding Tool
1 x Proximity Sensor
1 x Cyborg right arm.png Borg arm (left or right)
1 x Stun Baton
  1. Use a Remote Signalling Device on a helmet.
  2. Weld them together
  3. Add a Proximity Sensor
  4. Insert a Borg Arm.
  5. Toss in a stun baton and your Securitron is ready!

Note: Destroying a Securitron or Officer Beepsky with a melee weapon is all but impossible by yourself; striking them causes them to immediately stun and cuff you. If you work with another person you can get several hits in while it is cuffing the other person, which is often enough to destroy it outright. Additionally, Securitrons can only be toggled off by those with security access.

Full-body Prosthetics

Full-body prosthetics are humanoid shells designed to carry intelligence. When in the case of a positronic brain, they are referred to as synthetic.

Construction

Individual parts may be fabricated at the relevant machine as required. Specific brand may be chosen, the specializations of their parent companies often influencing the design principles behind each type, though to the layman the differences are entirely cosmetic. A full-body prosthetic may be assembled by combining the individual parts on your surgical table.

Maintenance

Common surgeries required by synthetics and individuals with prosthetic parts may be found in the guide to surgery. In this regard you are something of a doctor, with far less blood involved.

Exosuits

Construction of Exosuit are restricted by ID, so they are typically the product of roboticists and the research director. These can be tremendously helpful or tremendously annoying depending on who uses it. They take more work to make than robots and require special circuits, which are obtained through the factoryor the Research and Development console.

With all Exosuits, positronics and MMIs can be installed as drivers. But remember, positronics and organic brains are not bound to the AI or its laws, so be careful who you put inside. Remember to grant the suit access keys, because they don't have anything by default!

List of Exosuits

The current list of exosuits is as follows.


Ripley APLU

Total Part Cost: 100000 Metal, 7500 Glass

The Ripley APLU (Autonomous Power Loading Unit) is a slow moving, decently protected exosuit. Generally, it can take down a Gygax because of the sheer power of the drill, but it does not make a good combat exosuit because it is slow and has no range. Expect mining to constantly be bugging you to make one for them.

It has good melee armor to protect it from mining mobs, which can be further upgraded by adding additional plates to it.

Has 6 equipment slots.

To make:

  1. Build all of the Ripley parts using the Exosuit Fabricator.
  2. Attach all of the parts to the Ripley chassis
  3. Wrench Wrench
  4. Screwdriver Screwdriver
  5. Cable Coil Cable Coil
  6. Wirecutters Wirecutters
  7. Ripley Central Control Module Ripley Central Control Module (from R&D or factory)
  8. Screwdriver Screwdriver
  9. Ripley Peripherals Control Module Ripley Peripherals Control Module (from R&D or factory)
  10. Screwdriver Screwdriver
  11. Metal 5 pieces of Metal
  12. Wrench Wrench
  13. Welding Tool Welding Tool
  14. Plasteel 5 pieces of Plasteel
  15. Wrench Wrench
  16. Welding Tool Welding Tool
  17. Hydraulic ClampExosuit Drill Add a Hydraulic Clamp and/or an Exosuit Drill to the finished Ripley

The Ripley should be complete, to access it use your ID card on it. The codes on the system mean that you have to have access to those places on your ID to use the Exosuit. Click finish, then drag yourself inside to begin entering.


Firefighter APLU

Total Part Cost: 100000 Metal, 7500 Glass

The Firefighter APLU (Autonomous Power Loading Unit) is the big brother of the Ripley, and has significantly more armor against heat and laser damage, and can walk on lava unscathed.

Has 5 equipment slots.

  1. Create a Firefighter APLU chassis using the Exosuit Fabricator.
  2. Create all parts of the Ripley APLU except for the chassis.
  3. Assemble all of the Ripley parts to the Firefighter chassis.
  4. Firesuit Add a Firesuit
  5. Wrench Wrench
  6. Screwdriver Screwdriver
  7. Cable Coil Cable Coil
  8. Wirecutters Wirecutters
  9. Ripley Central Control Module Ripley Central Control Module (from R&D or factory)
  10. Screwdriver Screwdriver
  11. Ripley Peripherals Control Module Ripley Peripherals Control Module (from R&D or factory)
  12. Screwdriver Screwdriver
  13. Plasteel 5 pieces of Plasteel
  14. Wrench Wrench
  15. Welding Tool Welding Tool
  16. Plasteel 10 pieces of Plasteel
  17. Wrench Wrench
  18. Welding Tool Welding Tool

Odysseus

Total Part Cost: 74000 Metal, 10000 Glass

A very fast medical exosuit. When loaded with a syringe gun can scan and replicate almost any reagent, and either shoot it in syringes or apply it with a sleeper.

Has 3 equipment slots.

  1. Create all of the Odysseus parts using the Exosuit Fabricator.
  2. Assemble all of the Odysseus parts to the chassis (excluding Carapace)
  3. Wrench Wrench
  4. Screwdriver Screwdriver
  5. Cable Coil Cable Coil
  6. Wirecutters Wirecutters
  7. Odysseus Main Board Odysseus Main Board (from R&D or factory)
  8. Screwdriver Screwdriver
  9. Odysseus Peripherals Board Odysseus Peripherals Board (from R&D or factory)
  10. Screwdriver Screwdriver
  11. Metal 5 pieces of Metal
  12. Wrench Wrench
  13. Welding Tool Welding Tool
  14. Plasteel 5 pieces of Plasteel
  15. Wrench Wrench
  16. Welding Tool Welding Tool

Gygax

Total Part Cost: 125000 Metal, 15000 Glass, 20000 Diamonds, 10000 Titanium

Rather fast combat exosuit with good overall protection.

Leg Actuators Overload Function: Movement speed doubled and high amount of energy with each step. This also allows the mech to smash through walls.

Has 3 equipment slots.

Instructions

  1. Create all of the Gygax parts using the Exosuit Fabricator.
  2. Assemble all of the Gygax parts to the chassis (except the Armor plates)
  3. Wrench Wrench
  4. Screwdriver Screwdriver
  5. Cable Coil Cable Coil
  6. Wirecutters Wirecutters
  7. Gygax Main Circuitboard Gygax Central Control module (from R&D)
  8. Screwdriver Screwdriver
  9. Gygax Peripherals Circuitboard Gygax Peripherals Control module(from R&D)
  10. Screwdriver Screwdriver
  11. Gygax Targeting Circuitboard Gygax Weapon Control and Targeting module(from R&D)
  12. Screwdriver Screwdriver
  13. Advanced Scanning Module Add an Advanced Scanning Module (from R&D)
  14. Screwdriver Screwdriver
  15. Advanced Capacitor Add an Advanced Capacitor (from R&D)
  16. Screwdriver Screwdriver
  17. Metal 5 pieces of Metal
  18. Wrench Wrench
  19. Welding Tool Welding Tool
  20. Gygax Armor PlatesAdd Gygax Armor Plates (Made in the Exosuit Fabricator)
  21. Wrench Wrench
  22. Welding Tool Welding Tool

Durand

Total Part Cost: 140000 Metal, 25000 Glass, 28000 Silver, 25000 Uranium, 20000 Titanium

A Durand is more powerful than Gygax. It has more health and is better armored, but is slower. Requires uranium and silver sheets to complete.

Defence Mode Function: Boosts Durand armor with the penalty of not being able to move or turn.

Has 3 equipment slots.

Instructions

  1. Create all of the Durand parts using the exosuit fabricator.
  2. Assemble all of the Durand parts to the chassis (except the Armor plates)
  3. Wrench Wrench
  4. Screwdriver Screwdriver
  5. Cable Coil Cable Coil
  6. Wirecutters Wirecutters
  7. Durand Main Circuitboard Durand Main Circuitboard (from R&D)
  8. Screwdriver Screwdriver
  9. Durand Peripherals Circuitboard Durand Peripherals Circuitboard (from R&D)
  10. Screwdriver Screwdriver
  11. Durand Targeting Circuitboard Durand Targeting Circuitboard (from R&D)
  12. Screwdriver Screwdriver
  13. Phasic Scanning Module Add an Advanced Scanning Module (from R&D)
  14. Screwdriver Screwdriver
  15. Super Capacitor Add an Advanced Capacitor (from R&D)
  16. Screwdriver Screwdriver
  17. Metal 5 pieces of Metal
  18. Wrench Wrench
  19. Welding Tool Welding Tool
  20. Durand Armor Plates Add Durand Armor Plates (Made in the Exosuit Fabricator)
  21. Wrench Wrench
  22. Welding Tool Welding Tool

Handling Exosuits

To climb into an exosuit, just drag and drop your character onto it.

Unlocking Exosuits

Problem: “Access denied” when trying to enter an exosuit.

To unlock an exosuit:

  • Unlock ID upload panel
  • Exit exosuit.
  • Use ID card/PDA on exosuit (may need to wrench first).
  • Delete all key codes.
  • Now anybody can enter the exosuit.

Exosuit Repairs

Turn Maintenance Mode on (from the menu when you activate it with your ID), and then use a welder on the exosuit to repair it.

Exosuit Battery Replacement

  1. Make sure the ID upload panel is closed.
  2. Id regular.png Hit the exosuit with your ID card or PDA with ID inside.
  3. Wrench Wrench
  4. Crowbar Crowbar
  5. Screwdriver Screwdriver
  6. Hud-hands.gif Empty Hand to remove old battery
  7. Power cell.png New Battery
  8. Screwdriver Screwdriver
  9. Crowbar Crowbar
  10. Wrench Wrench
  11. Id regular.png ID Card

Exosuit Equipment

Various tools and weapons can be attached to exosuits, providing them with ability to perform different tasks. Exosuit equipment is built by Exosuit Fabricator (“Exosuit Equipment” menu). To attach a tool or weapon, simply click with it on the exosuit. Most exosuits can hold no more than two equipment pieces.



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